Wenbo Lan

I work for Future Reality.


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<A Coder>

I'm a creative full-stack programmer graduated from NYU in Computer Science. My interests include AR, VR, Computer Vision, Computer Graphic and Visualization. At present I devote myself to VR,AR development and I am a full-stack developer at Medivis,Inc. My job is to build next-gen FDA-Cleared Surgical Planning tool and medical training platform. Before this, I was a core member at Future Reality Lab of NYU as a Software Developer and Researcher under supervision of Prof. Ken Perlin.

My Skills


Programming Language

C++, C#, JavaScript, Java, Php, Lisp, HTML, GLSL

Platform

Unity, OpenCV, Node.js, OpenGL, Matlab

Hardware

Gear VR, Oculus Rift, HTC Vive, Google Daydream, Hololens, Leap Motion, OptiTrack

Other

Photon, Latex, Github, MidiJack

My Work


Procedurally Generated Characters in VR.
A Mixed-Reality platform for everyone.
A shared, immersive, co-located, multi-user VR experience.
A Social VR hangout coming to SIGGRAPH 2017.
A VR art installation enables you to precisely move time with space.
A Live motion scored performance composed by memory.
A 360 animation navigating the ocean as both fish and fisherman.
A VR 4-Dimensional world-building Project. On HTC Vive.
A VR 4-Dimensional Object Demonstration Project. On HTC Vive.
A VR music Project. On Oculus Rift.
A VR/AR mixed Piano-Playing Project. On Oculus Rift.
A VR Live Performance. On Gear VR
A Multi-Player Celebration in Virtual Reality. On Gear VR.
A VR research Prototype Platform.

Resume


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Copyright © Wenbo Lan 2016
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