Wenbo Lan

I work for Future Reality.

Find Out More

<A Coder>

I'm a creative full-stack programmer graduated from NYU in Computer Science. My interests include AR, VR, Computer Vision, Computer Graphic and Visualization. At present I devote myself to VR,AR development and I am a core member at Future Reality Lab of NYU as a Software Developer and Researcher under supervision of Prof. Ken Perlin.

My Skills

Programming Language

C++, C#, JavaScript, Java, Php, Lisp, HTML, GLSL


Unity, OpenCV, Node.js, OpenGL, Matlab


Gear VR, Oculus Rift, HTC Vive, Google Daydream, Hololens, Leap Motion, OptiTrack


Photon, Latex, Github, MidiJack

My Work

Procedurally Generated Characters in VR.
A Mixed-Reality platform for everyone.
A shared, immersive, co-located, multi-user VR experience.
A Social VR hangout coming to SIGGRAPH 2017.
A VR art installation enables you to precisely move time with space.
A Live motion scored performance composed by memory.
A 360 animation navigating the ocean as both fish and fisherman.
A VR 4-Dimensional world-building Project. On HTC Vive.
A VR 4-Dimensional Object Demonstration Project. On HTC Vive.
A VR music Project. On Oculus Rift.
A VR/AR mixed Piano-Playing Project. On Oculus Rift.
A VR Live Performance. On Gear VR
A Multi-Player Celebration in Virtual Reality. On Gear VR.
A VR research Prototype Platform.


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Copyright © Wenbo Lan 2016
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