Wenbo Lan

I work for Future Reality.


Find Out More

<A Coder>

I'm a creative full-stack programmer graduated from NYU in Computer Science. My interests include AR, VR, Computer Vision, Computer Graphic and Visualization. At present I devote myself to VR,AR development and I am a core member at Future Reality Lab of NYU as a Software Developer and Researcher under supervision of Prof. Ken Perlin.

My Skills


Programming Language

C++, C#, JavaScript, Java, Php, Lisp, HTML, GLSL

Platform

Unity, OpenCV, Node.js, OpenGL, Matlab

Hardware

Gear VR, Oculus Rift, HTC Vive, Google Daydream, Hololens, Leap Motion, OptiTrack

Other

Photon, Latex, Github, MidiJack

My Work


Procedurally Generated Characters in VR.
A Mixed-Reality platform for everyone.
A shared, immersive, co-located, multi-user VR experience.
A Social VR hangout coming to SIGGRAPH 2017.
A VR art installation enables you to precisely move time with space.
A Live motion scored performance composed by memory.
A 360 animation navigating the ocean as both fish and fisherman.
A VR 4-Dimensional world-building Project. On HTC Vive.
A VR 4-Dimensional Object Demonstration Project. On HTC Vive.
A VR music Project. On Oculus Rift.
A VR/AR mixed Piano-Playing Project. On Oculus Rift.
A VR Live Performance. On Gear VR
A Multi-Player Celebration in Virtual Reality. On Gear VR.
A VR research Prototype Platform.

Resume


It appears you don't have a PDF plugin for this browser. No biggie... you can click here to download the PDF file.

Contact



Copyright © Wenbo Lan 2016
Play a Little Game